Archive for August, 2009

Even Quicker Note

If you do a Google search for “dippy weasel”, will be the top result. That’s a spectacular — dare I say gigantic? — first step towards world domination! Where are you doubters now? Huh? HUH?!

On a different note, I did write down my thoughts on some of the software I saw last week for my dear friends over at GWJ. Small excerpt from the piece on Uncharted 2:

The firefights are pretty intense; I probably would have enjoyed them more if it wasn’t for my awesome skill of being able to miss even a huge dinosaur when having to aim at something with a gamepad. (Yes, guilty of playing most shooters on PC. And no, there are no dinosaurs in Uncharted 2.)

Haha! I am hilarious. Ahem.

Props to Erik for digging and editting his way through the 6000-word monster this article turned out to be. I had no intention for it to be that long, but sometimes content just keeps exploding as you’re trying to pin it down. It’s not as funny as it sounds when it happens late at night, with you having committed to a deadline.

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Quick Note

Last weekend, I finally returned to Berlin. As I stepped off the train, two angels descended from Heaven to praise my arrival. Well, it wasn’t exactly like that, but I swear it was close. Had no time to relax yet due to work and whatnot, but that doesn’t completely keep me from updating the mighty intarwebs, and dropping some notes. I was dining with a few friends in Cologne when the following conversation occurred:

  • Mr. S.: So, those medieval festivals were quite fun.
  • Mr. U.: Didn’t whatshername also participate in those?
  • Mr. S.: Who? Tina?
  • Mr. U.: No, no. The red-haired one…
  • Mr. S.: Hm?
  • Mr. U.: The one I had a brief relationship with, dude.

And that’s exactly how it went. Looks like we got a clear case of…




Of Weasels and Ninjas

People keep telling me that they were able to log into the wireless network at the GDC Europe. Right. I suspect soon they’ll also be presenting photos of Bigfoot.

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Wireless networks (not) found

GDC Europe in Cologne – so new, and yet familiar.

Probably because the wireless network here just sucks as much as the one we used to have at the GC/GCDC. Ok, that was an understatement – the one Leipzig had was as stable as jello, but you could actually occasionally use it. You’d think with conference tickets going for €560 and upwards, there’d be a few bucks left for an access point here and a router there. Well, thanks for nothing so far, NetCologne. (Credit where credit is due.)

Another piece to remind me of GCDC was Cevat Yerli’s CryEngine 3.0 sales pitch in disguise – because he already had held the same bloody keynote a year ago in Leipzig. Yay for sponsorship and participation in the GDCE’s advisory board, I guess. To be fair: The frequent ‘Wireless networks found’ pop-up was not part of last year’s presentation.

Wireless networks

Props to BioWare’s Dorian Kieken for his session on the concept of living plans. He made it to embed Scrum et al in the larger picture of organisational culture. At some point I also even almost expected him to dive into the STS approach.

Aaaaand onward to day 2.


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Oh the puns, will they ever end?!


Halfway there, so to speak. Not physically, but mentally. And as I’m planning my little trip to the Rhine next week, I figured I might as well quickly put up another post. Because having the weasel picture right beneath, well, the weasel picture looked downright stupid.

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